Exploring the world of Golemizer has never been so easy!

Update #30 of Golemizer introduced the Atlas. The Atlas is a new website that you can check out here: http://atlas.golemizer.com/
By crafting an Electron Stamper and using this item players can take pictures of their favorite zones in Golemizer and share them with the world. It doesn’t require to upload screenshots or anything, just use this [...]

Critics are always right (when you know they’re wrong)

Maybe I never said this “online” but I do care about critics a lot. I care about them in the way if I know how a so called critic thinks it helps to make up my mind.
I doesn’t care if critics are good or not. I care about what I know about the critic. If [...]

Exclusive interview on ONRPG

I’ve recently been interviewed by ONRPG about Golemizer.
This is a wonderful opportunity for the game so I hope you’ll enjoy it!
http://www.onrpg.com/MMO/Golemizer/interview/Golemizer-Interview-Whats-Up-Doc

Dealing with the Good, Bad and Ugly as an indie MMO dev

Usual disclaimer first. This is strictly based on my experience, what I saw when working on my MMO project, Golemizer. I’m not interested to go into complex theory as first I don’t have the background for that and second it will bore most of you and that’s not the point.
Remember, all I write is based [...]

10 things to consider before starting your own MMO project

Here’s 10 things I’ve learned, knew or wish someone else would have told me before starting to work on Golemizer.
This list could be longer but it cover the basics to get you started. This is no magical recipe, just some useful tips.
I posted this on my MMORPG blog some months ago but I added some [...]

10 interesting facts about Golemizer (browser based MMO)

Time flies and it’s now been more than 2 years since I wrote the first line of code of Golemizer. There’s a lot of things I’d like to say about it (and will) but for now here’s 10 interesting facts about this project of mine. If you’d like to find out more by yourself just [...]

Behind the scene of Blimp Wars

The release of Blimp Wars wasn’t as successful as what I was hoping for and I received very few answers from all the people I contacted (more on that later).
One person that answered me was Richard Hill-Whittall from indievision.org. He thought my little story was interesting so here it is, behind the scene of Blimp [...]

Don’t try to reach me this Tuesday

This tuesday is  my wife’s birthday … But it’s also the day Mass Effect 2 is released.
I finished Mass Effect 1 recently as a real bad ass pain in the ass Shephard and I must say I haven’t been excited about a game for … well never.
I already said how I’m a lazy gamer and [...]

New golem released in Golemizer: Bedside-Manner

This golem was designed by player Gidamere who won the Design a golem competition.
More info here: http://www.golemizer.com/index.php/new-golem-bedside-manner
Oh and by the way, if you’re following me on Twitter you might get your hands on a little something that might help your new golem!

3 days of work and 7 days later : Success?

For the release of Blimp Wars I decided to finally dive in ActionScript and build a small shooter using the same art as Blimp Wars.
The game took me 3 days to build as I was learning from the Shootorial on Kongregate. I submitted the game to Kongregate of course, NewGrounds, to Mochi Media and to [...]