Over00

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Posts by Over00

Indie devs VS price

The price at which indie games should be sold is a recurrent topic and this time it’s brought back by Robert Boy, an indie game dev, on NeoGAF. His point is that indie games should be cheaper (go read the whole post, it’s really short).  As I posted before I don’t agree with this but […]

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Analyzing game development cost

Stats are fascinating. Specially when they’re coming from indie devs. Robotality, the studio who released the game Halfway, recently published their stats after one year here: http://robotality.com/blog/one-year-of-halfway/ The first thing that struck me when reading these stats is that after six months I made a higher net revenue than them which really don’t make any sense […]

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Project #14 – All 3D now and smarter enemies

First the instructions Download here http://www.machine22.com/project14/project14_v5.zip or here https://drive.google.com/file/d/0B379Jk_ltRnsVU9McUJ4eko0VWs/view?usp=sharing Unzip and launch (fullscreen might still be problematic so make sure to select window mode in the launch screen) Press ESCAPE to quit Press ENTER to restart Left-click on the ground to set a new waypoint for the character to reach before resuming it’s automatic path Left-click on an […]

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Project #14 new prototype – Starting to look like a game

First the instructions and then some more thoughts after. Download here http://www.machine22.com/project14/project14_v4.zip or here https://drive.google.com/file/d/0B379Jk_ltRnscEFfMXgtdU1ySms/view?usp=sharing Unzip and launch in window mode (might have issues in full screen). The goal is to reach the end of the level. Your character already has a path she will follow automatically. Click on the ground to set a new waypoint for the […]

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Overwhelmed by Unity’s Asset Store

I’m new to Unity but I have many years of experience in programming so my first instinct when working with Unity is to always try to figure out how to do the things I want to do on my own. Since Unity is so easy to learn I had relatively good results so far with […]

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