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Project #14 new prototype – Starting to look like a game

First the instructions and then some more thoughts after. Download here http://www.machine22.com/project14/project14_v4.zip or here https://drive.google.com/file/d/0B379Jk_ltRnscEFfMXgtdU1ySms/view?usp=sharing Unzip and launch in window mode (might have issues in full screen). The goal is to reach the end of the level. Your character already has a path she will follow automatically. Click on the ground to set a new waypoint for the […]

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Overwhelmed by Unity’s Asset Store

I’m new to Unity but I have many years of experience in programming so my first instinct when working with Unity is to always try to figure out how to do the things I want to do on my own. Since Unity is so easy to learn I had relatively good results so far with […]

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When you get the same idea as someone else

If you’re keeping track of this blog you know I’m currently trying to make something out of the few prototypes I released recently. Well the wait is over! I figured it out and it’s even already released! Well, okay, I sadly didn’t make this game and my last prototype was getting away from this concept […]

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Steamspy – Your voyeur needs have been answered

More or less … Since it’s out there for everyone to see anyway I thought I’d take a few minutes to talk about what you can see on that new website SteamSpy which compiles and extrapolates data from Steam. I have never really posted detailed data about exactly how many copies of Human Extinction Simulator […]

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PC is dead. Long live Steam!

This is a weird thing but one I keep seeing more and more. People don’t say they will release a PC version, instead they say they will release the game on Steam. Steam is now considered the whole PC platform and to some extent Mac and Linux as well. I’m not complaining about Steam, in […]

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