Game marketing

Gone are the ads on www.golemizer.com

For some time I was receiving comments about the ads appearing on the front website of Golemizer. Comments that it was giving a bad impression of the game and that it might drive players away from the game because of course the ads were about other games. There was also a thread about this subject [...]

Exposure as an indie game dev – Guerilla style

I’ve said in the past that I don’t like “top ten things to do to get people to talk about your games” kind of lists as I’ve found that most of the time those are simply empty shells that are meaningless without the perfect combination of luck, contact, time, renown and such. The more you [...]

So I guess that I’m rich now?

You know there some stuff that turns my stomach in weird ways. One of them is when I read “Quit your day job and make Facebook games“.
Hmm … Guess who released a Facebook game recently …
By way of a second example, he showed stats for a game that launched only four days ago. By day [...]

Yet another “how to make it as [insert game related job]“

The more I read those the more I’m telling myself I should stop reading that kind of thing. Here’s the latest one from Edge.
Not that reading about how others have done it is bad but it gets to a point where it’s just intoxicating. I must have read nearly a hundred of those articles and [...]

No I won’t pay you to review my game

At first I was receiving 1 or 2 of those emails almost every week. Now that I turned them all away I’m just receiving about 1 per month. Some of those people just can’t give up.
Hey your game is nice and I think we could really work together to help promote it. We can send [...]

Golemizer stats or why you DO want to give it more exposure

Accounts created in 1 year and a half before the integration on Kongregate
38,000
This was done with almost no help at all by the way. I only did 1 interview recently, sent multiple press releases that were never posted anywhere but on low traffic websites, sent many mails to reviewers without receiving an answer, was featured [...]

Who is the owner of the indie game label?!

I’d like to know because I’d like to pay my membership for this year. Seems there is a difference between considering yourself an indie game developer and others considering you as one.
This post from Mike made me smile as I can relate to what he’s saying there.
I always struggle on to who contact to promote [...]

Everybody knows what I should do but me

Don’t get me wrong. When a player gives me his opinion on what I should do it’s great. It means he cares. Of course he might be completely off the map but he’s trying to help.
On game development forums it’s different however. Forums are what they are, self-promotion spaces where people like to hear themselves [...]

The cold shower that is Kongregate’s rating system

* I’m not one that likes rants so I made sure to include some positive bits at the end.
Before going further I think I need to make sure we all get some things:
- Kongregate seems to be doing just fine as it is right now. They look like a successful business so they are surely [...]

Getting new players is HARD

No, not because Golemizer’s graphics are not that hot. No, not because I’m a single developer with a lot to do (day job included) and it’s not as polished as it could be. No …
Well, it can be yes also. But my opinion is slowly changing. I used to think that if people were not [...]

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