Me the programmer

Playing with Unity just because it’s so easy

I’m still not sure if I’ll develop a game with Unity but I can’t help but to keep playing with it. What used to be a bit intimidating has become a sweet little piece of endless possibilities. I just discovered Makehuman (why isn’t this more advertised on Unity’s website?!?) and the huge Mocap library and […]

Share

My first steps with Unity

Why the sudden interest in Unity? Well it seems all the cool kids play with it and since I currently have some time available I decided to see what the fuss was about. I might also have a game concept in mind and I’m checking how I feel about Unity and working with 3D. Not […]

Share

Artist or programmer – Which one you wish to be to make games

The real answer is neither. You want to be one with a good idea but for the sake of this post the answer is: you ideally want to be the one who can make something pretty by yourself. Four years ago I wrote a post titled I want to be an artist, you want to […]

Share

A look on Star Corsairs launch – No more a full-time indie

Well to start with I went full-time indie because I lost my job in June and decided to use this opportunity to develop a new game. Was I really thinking that I could in just 5 months complete a new game and make a living out of it? I would lie if I’d say yes […]

Share

3 years of Golemizer and 3 months of Star Corsairs

I just received an email from the great Doctor Alienus (an amazing GM in Golemizer who’s been there since launch day) and I feel like time is passing by so fast. Yep! Golemizer is now 3 years old! That feels a bit surreal when I think about it. This was my first game and while […]

Share