Me the programmer

A look on Star Corsairs launch – No more a full-time indie

Well to start with I went full-time indie because I lost my job in June and decided to use this opportunity to develop a new game. Was I really thinking that I could in just 5 months complete a new game and make a living out of it? I would lie if I’d say yes […]

Share

3 years of Golemizer and 3 months of Star Corsairs

I just received an email from the great Doctor Alienus (an amazing GM in Golemizer who’s been there since launch day) and I feel like time is passing by so fast. Yep! Golemizer is now 3 years old! That feels a bit surreal when I think about it. This was my first game and while […]

Share

The tools to build a MMO

It would have been nice to read that kind of blog post 4 years ago when I started to work on Golemizer. Maybe someone will find this blog post useful or something. AS3 – Flash 10 No I’m not going for a Javascript MMO this time. It sounded like a cool idea to build Golemizer […]

Share

Why Golemizer is now the next best thing since sliced bread

It’s the Bone Collector on tv. I don’t care if you think that Angelina Jolie is overrated or underrated I just like her. And me liking her is a very good thing tonight. What’s best? Me knowing that Golemizer is amazing. How do you get 5,000 rabbits in a 20×10 zone? Golemizer can. How do […]

Share

Demo of a RTS style spaceship in JavaScript

I don’t have something as fancy as the new Aves Engine demo to show but it’s still a nice proof of concept I’m happy to have been able to come up with. Before coming up with the idea of Blimp Wars I played with some concepts and one of them was an MMORTS that I’d […]

Share