My Games
Don’t quit your day job? Here’s why I haven’t…
Aug 24th
On September 14th Golemizer will be 2 years old. I was wondering which way I could highlight this anniversary so here’s a look at how it did on the financial level. I won’t go into much details about the why it did good or bad as I’ve already touched these on my blog (and still [...]
More power to Golemizer’s community
Aug 22nd
I keep getting requests from players that would like to become GMs. The problem is that most of them just don’t understand what becoming a GM for Golemizer is about.
Sure you get access to the mute and ban commands but those are just boring tools. I have never given a GM account based only on [...]
Fun fact: Golemizer has a higher ranking than Runescape on Kongregate
Jun 24th
Right now Golemizer has a ranking of 3.51 and Runescape a ranking of 3.23. Well ok it’s not much to brag about and you must take with a grain of salt such rankings … I’m still bragging about it though as one small bit I learned in the past 3 years is that if you [...]
A nice surprise from Kongregate!
Jun 23rd
Nice surprise today … I was adding some new skins for houses in Golemizer as it was a long overdue promise and then I noticed something odd when I logged in the game … “There were 519 players online in the last 24 hours.”
What?!
I reached this number twice … When Golemizer was featured on Rock, [...]
One button game Run Doc Run! V2
Jun 1st
The new version is available here: http://www.over00.com/rundocrun/v2/
Remember to press W to activate jetpack and refresh the page to start over. The game now seems to work in IE but is terribly slow so I suggest using Firefox or Chrome for now. I’ll take a look at IE’s issues later if I feel like it’s worth [...]
Looking for beta testers for a Facebook game
May 28th
The name of the game is Guess the word. At least for now. The point is to be the first (among every players online) to guess a word out of scrambled letters for points. Every 10 seconds a letter is revealed and the word is worth 1 point less. The twist? Well it’s not a [...]
Run Doc Run! Game prototype
May 27th
By now everyone probably heard of Canabalt and many other clones. The last one I saw is about an unicorn … so I thought why not give it a shot myself! This will be just a fun experiment and I invite everyone to feed me with thoughts suggestions and criticism.
So since it seems I’m having [...]
The “Icelandic Model of MMO development” the Golemizer way
May 20th
I just finished reading The Icelandic Model of MMO development on Gamasutra about EVE Online and I can say that you can probably take the whole article and apply it to Golemizer. Well not the part about the “subscriber curve” and the “bare $2.6 million in funding” but everything else fit quite well.
When I decided [...]
Dungeon of Loot released!
May 3rd
A game about loot … and monsters! Play now here: http://www.dungeonofloot.com/
It’s very easy to play and will provide hours of pure monster bashing. Need to turn off your brain? Dungeon of Loot is perfect for that. So give it a try and don’t forget to tell your friends about it!
Mental sanity when you’re about to release a game
Apr 19th
I’ve already talk about the anxiety you can experience when releasing a game but this time it’s about that time just before release.
Dungeon of Loot is at a point where I’m making huge progress in very little time (thanks to my tools to generate dungeons and customize monsters) so launch should be coming soon. Maybe [...]