My Games

Bret Airborne, 1 month later – Stats and thoughts

I won’t call this a postmortem as really I feel it’s a bit too early to use this word. Let’s say that it’s just a picture I’m taking a bit more than a month after the release of Bret Airborne. I’m not even sure I’ll one say write a proper “postmortem” with the typical “what [...]

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After almost 4 years Golemizer will shut down for good on June 8th

I’m very sad to announce this but now there’s nothing that can stop it. For the first time this weekend I had some regrets about not shutting down Golemizer last year when I lost my job. I looked at my budget available to work on my current project and then looked at the money I [...]

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Mod this prototype!

One thing I’m always struggling with is how to make sure I store the content of my games in a way I can make sure it will be easy to change it later (even when it’s procedurally generated). I usually find a quick way that doesn’t look too bad for early testing and next thing [...]

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Prototyping of Star Corsairs MMO is now complete

What?!?! All this time I was still working on a prototype? Well that’s what happens when you don’t work on it full-time (I’m still employed but it’s coming to an end really soon). But it might not be prototyping as most consider it.
For me the process of working on prototypes is still so far to [...]

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Early look at progression in Star Corsairs MMO

So the space station you’ll get when you create your account is your character … but is not quite your character … but is in a way.
Okay so what do I mean by that? Well all MMOs need some kind of progression. You need to feel different after playing 100 days than you felt when [...]

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An update on what’s happening with Golemizer

With Social Gold gone for good at the end of the month I had to shut down the Altus store for non-Kongregate players to prevent players from spending money on the system at the last-minute.
So what will happen to Golemizer? Well for now I can probably make everyone feel better for at least a few [...]

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Early look at combat in Star Corsairs MMO

The following video is from an alpha build so don’t take too much out of it. Specially pay attention to the circle at the bottom left.

The circle you see in the video is the visual representation of a turret. The green marker shows where the turret is currently aiming and the red marker shows the [...]

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Spacewars 0.0.3 : Your first mission!

Hold on and read the following before jumping into action.

Again at first click on “Sector Alpha” which is currently the only mission available.
Build your ship and make sure to have enough engines so your ship can be maneuvered easily. Adding some turrets might also be nice …
This time shields matter. Click on “Shields” at the [...]

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A game prototype to play with

I always had some trouble to share my work in the early phases of a project as I know that it usually brings a lot of “you should do that”, “this is missing”, “this doesn’t look good” and so on. However I’m getting better at not getting upset over this and since I was getting [...]

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Golemizer 2.0 … Crafting

I had fun with the last post so let’s continue! One day these ideas might actually be part of Golemizer 2 so consider this as a teaser with no ETA. If you are an investor … my mail is dave@machine22.com I developed the first version of Golemizer with almost no money so we’re [...]

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