Indie Game Dev
Don’t quit your day job? Here’s why I haven’t…
Aug 24th
On September 14th Golemizer will be 2 years old. I was wondering which way I could highlight this anniversary so here’s a look at how it did on the financial level. I won’t go into much details about the why it did good or bad as I’ve already touched these on my blog (and still [...]
Not knowing makes you feel safer
Jul 23rd
If you’re a fan of dystopian stories like me the title of this post is nothing new to you. And if you’re REAL fan of dystopian stories like me it’s really just something old you have thought about a hundred times and are bored of hearing. Truth is as much you might know ignorance keep [...]
Two wonderful weeks of full-time indie game development
Jul 14th
Let’s get done with the boring part first. Boring but important.
Working at home on your own when you don’t have hard deadlines to reach is not for everyone. It’s so much easier to decide to go swim for 10-15-20 minutes in the pool when it’s 30 in your basement. When your incomes are a direct [...]
Knowing yourself as an indie game dev
Jun 3rd
As you might know I’m now following an indie game dev who recently quit his job to become a full-time indie. In the last entry of his blog he points that it might not be a bad idea to have a clue about what you’re planning to do exactly. What’s the point of doing what [...]
Some inspiration from another indie dev
May 18th
I don’t know Gianfranco Berardi. I just discovered his blog today in the most awesome way you can discover something. The guy just recently announced that he was going full-time indie …
He decided to live his dream and that’s surely a dream I share. It seems that it’s not the only thing we are sharing [...]