Randomish me

Isolation as an indie game dev

I never needed much people around me. In fact, too much social stimulation often gets me uncomfortable. Yes I’m an introvert but as a friend of mine said to me “being an introvert doesn’t mean you don’t like social interaction.  Just that it can be tiring”. When I had my previous day job I slowly […]

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Grief and releasing a game at the same time

Just in a few days, my next game March of the Living will be released. This project started after I lost the job I had for 15 years. The only job I ever had. It became possible because Neil Yates from Creaky Corpse liked my idea and believed I could deliver. Even by being on […]

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2016 is coming … A look back and forward

2015 was exciting and a bit crazy near the end. You can check my 2014 post here: http://www.over00.com/index.php/archives/2677 Human Extinction Simulator was released I had great hopes for HES. Well, modest hopes I should say but looking back it was maybe a bit too much to ask of it. In 2014 I was hoping to sell […]

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A few thoughts about job hunting

Flirting with the thought of game development full-time is nice but I still need to also do my homework to find a more steady job I might actually enjoy. Job advertising websites The first thing I noticed is that the main websites to advertise jobs here (jobboom and monster) and terribly frustrating to browse as […]

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Unemployment, game development and the need to be backed by someone

It’s been almost a week now since I heard the news that me and 3 other people didn’t have a job anymore. I hear even more people might lose their job. Things are bad. To see my ex-boss having to make this kind of decisions gets me to wonder a bit about how far I’d […]

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