Randomish me

You already know how to promote your indie games

And if you don’t then let me introduce you to a nice little tool from an obscure startup called Google … By now to pretend to post a useful article about “how to promote indie games” (here’s the latest one) you really need to add some factual data to your post as everything has been […]

Share

Indie dev fatigue

I have no idea if it’s common but I find the part where your game is feature complete but still not ready for release is the most “difficult” time to be motivated. That and add busy days at work + summer. It’s frustrating as I can see the game, it’s all there but I also […]

Share

Warner Bros. Games Montreal = Big cry baby

Well let’s say at least its president Martin Tremblay sounds like one. This is what his reaction looks like following the news the government of Quebec will have to cut some of the tax credits related to media. In the past years Quebec has been very generous with the big players of the video game […]

Share

Pop! Goes the indie bubble?

Oh I couldn’t care less if there was indeed an indie bubble and if it’s popping or not. For me so far it has always been a tough ride and for quite some time I wasn’t even part of what is most commonly defined as indie by working on F2P MMOs (in the collective imagination […]

Share

Blowing off some Steam

What would you say to someone offering you the following: I’ll put your product on a giant billboard near the highway for free for a day. All I ask in return is that you give me 30% of the money you make from products sold due to this billboard (we have mind reading technology that […]

Share