Randomish me

Tips you were never given about being indie

These are not tips to make that big hit you might be after, you’re on your own for this. Live in a country where the dollar is worth less than the US dollar As weird at it is, a considerable part of the success I’m enjoying right now is due to the fact that I […]

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Isolation as an indie game dev

I never needed much people around me. In fact, too much social stimulation often gets me uncomfortable. Yes I’m an introvert but as a friend of mine said to me “being an introvert doesn’t mean you don’t like social interaction.  Just that it can be tiring”. When I had my previous day job I slowly […]

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Grief and releasing a game at the same time

Just in a few days, my next game March of the Living will be released. This project started after I lost the job I had for 15 years. The only job I ever had. It became possible because Neil Yates from Creaky Corpse liked my idea and believed I could deliver. Even by being on […]

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2016 is coming … A look back and forward

2015 was exciting and a bit crazy near the end. You can check my 2014 post here: http://www.over00.com/index.php/archives/2677 Human Extinction Simulator was released I had great hopes for HES. Well, modest hopes I should say but looking back it was maybe a bit too much to ask of it. In 2014 I was hoping to sell […]

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A few thoughts about job hunting

Flirting with the thought of game development full-time is nice but I still need to also do my homework to find a more steady job I might actually enjoy. Job advertising websites The first thing I noticed is that the main websites to advertise jobs here (jobboom and monster) and terribly frustrating to browse as […]

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