Randomish me

Blowing off some Steam

What would you say to someone offering you the following: I’ll put your product on a giant billboard near the highway for free for a day. All I ask in return is that you give me 30% of the money you make from products sold due to this billboard (we have mind reading technology that […]

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2014 is coming … A look back and forward

To say the least 2013 was slow … Real slow. I don’t feel like I’ve bee sitting on my hands but I can’t figure where the time has gone for some reason. First interesting net revenue ever: Bret Airborne 2013 is mostly that really. It’s about $1,500 which is much lower than I hoped but […]

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Thoughts on the choices I made: Day job VS indie

For over a year I’m working 4 days a week for my day job with every Fridays free to work on my games. It’s a choice I made after being unemployed for about 6 months and sleeping about 4-5 hours a night before that while I was working on MMOs. You don’t clearly know what’s […]

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The guide to indie game dev success

This is the post I’ll make once I know success. Well I’m writing it now so I’m a bit ahead of time here but it doesn’t matter. I’m pretty sure it’s the post I’ll write anyway. What is success? Let’s define it as “being able to pay for whatever expense you might have”. Nothing too […]

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Motivational indie poster: Marketing

Or demotivational? Anyway it’s a poster. A tongue-in-cheek poster but if I have to say so then … well I’ll try to do better next time. Marketing is like a highway filled with grey cars. There are so many cars and most of them all look the same so it’s really difficult to have someone […]

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