Star Corsairs

What an indie MMO dev should be careful about SWTOR

This is my answer to Beau Hindman article named What F2P and indie games can learn from SWTOR. To be fair to Beau maybe I shouldn’t call myself an indie MMO developer. Maybe I should say I’m some kind of Rambo MMO developer. He’s doing a great job to talk about indie and lesser know […]

Share

Try Star Corsairs without creating an account

The new tutorial allowing you to try Star Corsairs without creating an account is now live! Having some form of guest gameplay wasn’t quite easy to add but might be required for the time Star Corsairs will be released on Flash portals. It’s not much an issue for portals like Kongregate who have their own […]

Share

A look on Star Corsairs launch – Part 2

It seems that some people misread a bit what I was saying in part 1. Let’s say it’s my fault and failed to properly express myself so here are some clarifications. Going back to a day job is a matter of bank account Not because I think the situation is hopeless. Yes I took the […]

Share

A look on Star Corsairs launch – No more a full-time indie

Well to start with I went full-time indie because I lost my job in June and decided to use this opportunity to develop a new game. Was I really thinking that I could in just 5 months complete a new game and make a living out of it? I would lie if I’d say yes […]

Share

MMO bootstrapping – Low population issue

So what challenges offers an MMO with a low population? Here we go. Feedback, communication, flooding To make sure the game is on rails I try to be present as much as I can to players. It means frequent forums posting, jumping in-game to have a chat and answering bug reports (which most of them […]

Share