indie games

How indie devs pick their next project – Announcing The Humanity Hypothesis

The Humanity Hypothesis is my next game to be released in 2017 and before going further I suggest you start following the blog of Brian ‘Psychochild’ Green which is my partner in this project: http://psychochild.org/ He’ll have a lot to say about this project and might challenge what you probably assume from seeing the teaser we released. […]

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Dazed and confused – The search for my next game

With March of the Living having done well, I am now living the dream of being paid to think about game development all day long. It’s pretty cool. There’s one small problem though, I have no idea what game I will work on next. Sure, I won’t make anyone cry over this but if you’re […]

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Announcing March of the Living

  This is the game (downloadable PC / Mac release that will be sold on Steam, Humble Store and the like) I have been busy working on for the past few months and I’m now happy to share some details about it. This a joint production between Machine 22 (me) and Creaky Corpse, acting as […]

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Lessons from Big Pharma

Look at me trying to explain the success of another game … not. It’s just too easy to make bogus conclusions after you know the game was a success (or not). There are a few interesting things to note though. First you can read the dev analyzing the results of the game on Gamasutra, the […]

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Human Extinction Simulator – February update

The official website has been updated with a fresh video of beta gameplay and new screenshots! Check it out right here: http://www.machine22.com/humanextinctionsimulator/ Pure strategy I also updated the description to give a better idea of what the game is really about. I describe the game being a turn-based pure strategy game but the word pure here […]

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