indie games

FTL – A few tips to avoid rage quit

FTL is an odd game. Odd as I don’t usually enjoy such frustrating game but this one I can’t quit. Maybe it’s the theme. Maybe it’s the simplicity mixed with constant rewards. I’m now 60 hours in and I still have 2 ships (+ variants) to unlock so I’ll probably put another 10-15 hours before [...]

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What an indie MMO dev should be careful about SWTOR

This is my answer to Beau Hindman article named What F2P and indie games can learn from SWTOR. To be fair to Beau maybe I shouldn’t call myself an indie MMO developer. Maybe I should say I’m some kind of Rambo MMO developer. He’s doing a great job to talk about indie and lesser know [...]

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Gaming is now mainstream so suck it

Too bad for “gamers” I guess. Or should I say too bad for gamers who stubbornly keep buying the games they like to complain about?
So what does it mean that gaming is now mainstream? It means that there’s much more money to be made with safer bets than with risky ones. It means that gamers [...]

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A look at ShellShock Live

When I first decided to write about ShellShock Live I was more enthusiast than I am now. For some reason something went wrong … or maybe not. Hard to tell.
When I first heard about ShellShock Live it was through Player.IO tweets. I guess ShellShock Live is using Player.IO … It was the perfect example of [...]

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Indie game: Steambirds, my random thoughts

You don’t know what is Steambirds? Go play now.
I’m not going further until you have played a bit …


Seriously …
Ok I guess that now you have played a bit now. Here are my random thoughts about it. For some reason I found this oldish post on Gamasutra which I’m sure I’ve seen before but I [...]

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Short indie game post: Dogfighter

My Cyborg EVO was gathering dust for way too long so when I heard about Dogfighter I just couldn’t resist. Ever since I finally stopped played X-wing VS Tie Fighter many years ago I’ve been looking for something to replace it. The space expansion in SWG was kinda nice (the reason I bought the Cyborg [...]

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Indie game: Guns of Icarus

Well again tonight I had a little rage of playing some game and found nothing interesting on my hard drive so I opened Steam to see how I could spend some money.
That’s when I found Guns of Icarus. Watched the trailer, read the description, saw the price ($10) … Paypal checkout it’s done. It’s only [...]

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A look at Kingdom of Loathing’s success

Call it envy, call it admiration, call it inspiration it’s a bit of all of this. Here’s a game that I have never seen labeled as indie even though you cannot get more indie than this. Since 2003 Zack Johnson has built a small successful empire that should part of models for all indie developers. [...]

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Does a cash shop disqualify your game as being indie?

That was the title of the post I was writing a few minutes ago. It wasn’t turning as I wanted it to be so I decided to scrap it but kept the title. Maybe someone else can write in a more clever way about this than me as I think it might be a valid [...]

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