Bret Airborne

Bret Airborne, 1 month later – Stats and thoughts

I won’t call this a postmortem as really I feel it’s a bit too early to use this word. Let’s say that it’s just a picture I’m taking a bit more than a month after the release of Bret Airborne. I’m not even sure I’ll one say write a proper “postmortem” with the typical “what […]

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My journey from working on MMOs to releasing a match-3 game

Yeah I know. *yucchh* match-3 games … I believe in some countries people must exile themselves after building such game. Don’t get me wrong. I wasn’t a fan of match-3 games either. I never understood why so many people got excited about sliding gems around just for the sake of sliding some more gems around. I’m not […]

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Bret Airborne beta update – Mac version now available

The Mac version of Bret Airborne (still in beta) is now available! I supposed that I should specify Mac OS X. Anyway the best way to make sure the game works on your Mac is to try the demo: Download the demo on: http://www.machine22.com/bretairborne/ Have a PC and a Mac? Well I have good news […]

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Bret Airborne update – Complete campaign … well sort of

Get your alpha copy to see the new update or try the demo on http://www.machine22.com/bretairborne/ The campaign is “complete” in the sense that you can now reach the end but there’s still tweaks, fixes and stuff like that to do but it’s actually possible to complete the campaign! Update notes Campaign Campaign can now be played […]

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Bret Airborne update: Story and building towers

Get your alpha copy to see the new update or try the demo on http://www.machine22.com/bretairborne/ This new update finally introduces the notion of story in Bret Airborne. Why are you fighting balloons? Why are you building towers? Well those questions are starting to be answered. Still a work in progress but now it’s more than just […]

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