Archive for April, 2010
Ads are not evil
Apr 30th
Yeah, I’m somehow jealous – Amazing HTML/Javascript game engine demo
Apr 26th
Suddenly Golemizer doesn’t look so much special (technology speaking).
From the demo here it looks like the engine behind Golemizer is about doing the same thing but Aves is much more smoother. Communication with the server seems to be handled much more better also. Well everything looks better because these guys probably known what they were [...]
Mental sanity when you’re about to release a game
Apr 19th
I’ve already talk about the anxiety you can experience when releasing a game but this time it’s about that time just before release.
Dungeon of Loot is at a point where I’m making huge progress in very little time (thanks to my tools to generate dungeons and customize monsters) so launch should be coming soon. Maybe [...]
New screenshot of Dungeon of Loot
Apr 7th
I added the cloack, ring and amulet slot and the whole thing is now permanently visible.
I also did some improvements on the HP and XP bar. I’m now building content to fill the dungeon. The random level generator is working wonderfully considering I have to do little work to tweak each level (which basically consists [...]
An iPad is …
Apr 6th
Something you didn’t know you didn’t need yet you still had to buy it to figure out you didn’t it need it.
Make something useful out of your money. My Paypal account is dave@machine22.com …
And people thought Microsoft was evil … Come on .. No Flash … Let me guess what’s next … No HTML 5!?!?!?!
Guess [...]
