Archive for May, 2010

Motivation because we all need it

For more than a year now I’ve been staring at this frog on my desktop at work (scroll a bit). Stole it from Juuso here. As stupid as it might sound having this in my face all day long kinda helped. Each time I felt like this job of mine was about to get away […]

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Virtual friends: 1 Real life friends: 0

I always have a hard time explaining to friends (friends I meet face to face on a regular basis … well a bit less now and I’ll explain why) what is this whole building games stuff. Maybe I’m boring as hell or maybe they just don’t give a shit but that’s never easy. On the […]

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Looking for beta testers for a Facebook game

The name of the game is Guess the word. At least for now. The point is to be the first (among every players online) to guess a word out of scrambled letters for points. Every 10 seconds a letter is revealed and the word is worth 1 point less. The twist? Well it’s not a […]

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Run Doc Run! Game prototype

By now everyone probably heard of Canabalt and many other clones. The last one I saw is about an unicorn … so I thought why not give it a shot myself! This will be just a fun experiment and I invite everyone to feed me with thoughts suggestions and criticism. So since it seems I’m […]

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The “Icelandic Model of MMO development” the Golemizer way

I just finished reading The Icelandic Model of MMO development on Gamasutra about EVE Online and I can say that you can probably take the whole article and apply it to Golemizer. Well not the part about the “subscriber curve” and the “bare $2.6 million in funding” but everything else fit quite well. When I […]

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