Archive for May, 2011

Prototyping of Star Corsairs MMO is now complete

What?!?! All this time I was still working on a prototype? Well that’s what happens when you don’t work on it full-time (I’m still employed but it’s coming to an end really soon). But it might not be prototyping as most consider it. For me the process of working on prototypes is still so far […]

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Early look at progression in Star Corsairs MMO

So the space station you’ll get when you create your account is your character … but is not quite your character … but is in a way. Okay so what do I mean by that? Well all MMOs need some kind of progression. You need to feel different after playing 100 days than you felt […]

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An update on what’s happening with Golemizer

With Social Gold gone for good at the end of the month I had to shut down the Altus store for non-Kongregate players to prevent players from spending money on the system at the last-minute. So what will happen to Golemizer? Well for now I can probably make everyone feel better for at least a […]

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Early look at combat in Star Corsairs MMO

The following video is from an alpha build so don’t take too much out of it. Specially pay attention to the circle at the bottom left. The circle you see in the video is the visual representation of a turret. The green marker shows where the turret is currently aiming and the red marker shows […]

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Things game devs are tired of hearing

No cynicism or irony here. Just some things I’ve gathered from reading devs blogs and from my own experience. You should … No. We already have or can’t. Even though we understand you only mean to help it gets to a point where it’s insulting. We have mentors, we have peers, we have dedicated players […]

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