Archive for June, 2011

A different crafting system for Star Corsairs

A short disclaimer first. I’m not aware of every single crafting system in every single MMO so before telling me I might be “stealing” an idea from another MMO keep that in mind. Hopefully that’s not the case but eh … A story about a newly born crafter Back when I was playing SWG there […]

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Why you should be making an MMO

Well honestly I couldn’t care less what you make or don’t make. Do and show me that’s it. Unlike some other people I don’t try to convince anyone of anything. I write about my experience and if it can help someone in making or not making something then great. If not then great too! I’m […]

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Star Corsairs Alpha version 0.0.1 now online

I’m pleased to announce that you can now take a look at the MMORPG that Star Corsairs will become. I’m warning you that for now there’s still not much to see but releasing this alpha version is a critical step to test some core functions of the game. Do not assume that what you will […]

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Why indie?

Because you have done something for so long that now feels unsatisfying Because you want to be the one that decides what you work on Because you now know money really isn’t the goal but a tool Because you don’t mind and actually like being on your own Because your life might be way too […]

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So you want to make games? How to get started?

Once in a while I’m receiving a mail asking for advice on how to begin to make games. Which language should be learned and that kind of stuff. Here’s what I answer to the people emailing me. You want to make games Never forget that. Seems obvious no? Well I always tell that first as […]

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