Archive for December, 2011
My 2011 indie experience in review
Dec 31st
I fixed the big mess of my server just in time to get into 2012 and to write this post. Here’s a look at what I went through as an indie in 2011.
Month by month
January, February: The birth of Star Corsairs
During the holidays I started to work on what would become Star Corsairs: Commander, Star [...]
Star Corsairs and Golemizer back online
Dec 30th
After a really bad MySQL crash most of my stuff (including this blog) went down for several days. Everything crashed just before I had to leave town so this is why everything has been down for so long.
The good news
Everything is back online. The data of Star Corsairs is back to what it was when [...]
I need rocks in my sandbox
Dec 18th
I’m part of the people who are amazed by Minecraft but couldn’t care less about playing it. Just like in SWG my store was a mess but I enjoyed visiting random houses to see how players decorated them. Like I am fascinated by EVE Online but will probably never play it.
I’m a sandbox passive player [...]
I want to be an artist, you want to be a coder
Dec 4th
After receiving the latest batch of new graphics for Star Corsairs I posted on Google+ that I wish I was a graphic artist instead of a coder assuming it would make some parts of game development less frustrating. Of course a graphic artist might think the opposite and the following conversation went that way.
So do [...]
