Archive for January, 2012
Mod this prototype!
Jan 26th
Indie games marketing
Jan 20th
Since I’ve started to work on Golemizer in 2007 I have learned a lot on creating games but there’s one topic that is still mystery to me (and probably to a lot of indies): marketing.
It’s one of these thing that the more you “know” about the less you’re actually sure you know anything about it [...]
Learning how to build a prototype
Jan 14th
Free spaceships graphics for your prototypes
Jan 2nd
Well you are free to do anything with these (beside selling them though creating a commercial project with them is fine). Just keep in mind that I’m not an artist so don’t expect professional quality here
These are the spaceships I created for Star Corsairs, SC: Dogfighters and SC: Commander. Since I recently changed the graphics [...]
