about 2 weeks ago - 10 comments
On September 14th Golemizer will be 2 years old. I was wondering which way I could highlight this anniversary so here’s a look at how it did on the financial level. I won’t go into much details about the why it did good or bad as I’ve already touched these on my blog (and still [...]
about 2 weeks ago - 5 comments
I keep getting requests from players that would like to become GMs. The problem is that most of them just don’t understand what becoming a GM for Golemizer is about.
Sure you get access to the mute and ban commands but those are just boring tools. I have never given a GM account based only on [...]
about 2 months ago - 3 comments
Nice surprise today … I was adding some new skins for houses in Golemizer as it was a long overdue promise and then I noticed something odd when I logged in the game … “There were 519 players online in the last 24 hours.”
What?!
I reached this number twice … When Golemizer was featured on Rock, [...]
about 2 months ago - 2 comments
It’s the Bone Collector on tv. I don’t care if you think that Angelina Jolie is overrated or underrated I just like her. And me liking her is a very good thing tonight. What’s best? Me knowing that Golemizer is amazing.
How do you get 5,000 rabbits in a 20×10 zone? Golemizer can. How do you [...]
about 3 months ago - 4 comments
For some time I was receiving comments about the ads appearing on the front website of Golemizer. Comments that it was giving a bad impression of the game and that it might drive players away from the game because of course the ads were about other games. There was also a thread about this subject [...]
about 3 months ago - 2 comments
For more than a year now I’ve been staring at this frog on my desktop at work (scroll a bit). Stole it from Juuso here.
As stupid as it might sound having this in my face all day long kinda helped. Each time I felt like this job of mine was about to get away with [...]
about 3 months ago - 1 comment
I just finished reading The Icelandic Model of MMO development on Gamasutra about EVE Online and I can say that you can probably take the whole article and apply it to Golemizer. Well not the part about the “subscriber curve” and the “bare $2.6 million in funding” but everything else fit quite well.
When I decided [...]
about 4 months ago - 13 comments
The release of Dungeon of Loot brought some questions from players in Golemizer. Why am I spending so much time on other game projects and why I haven’t really been around Golemizer for quite some time. I decided to come clean about it and be honest about the situation here and here.
That’s surely not the [...]
about 4 months ago - 5 comments
I have this disease that probably a lot of enthusiastic game developers also have, the “just 1 more feature”. At first it isn’t that bad and you’re even enjoying it but when you’re not careful about it and let it spread it can really get nasty.
I have the luxury of not having to wait for [...]
about 5 months ago - 3 comments
Right from the start it was clear, I wanted Golemizer to be a family friendly game.
No swearing, no racism, no sexual innuendo, no religion, no politic, … Anything that can sparks trouble. Of course eliminating the previous list doesn’t mean there won’t be any trouble but it’s a good start and it’s easy to comply [...]