Posts tagged indie games

The Greenlight test for Human Extinction Simulator

Here it is! So is the game ready? No I still have a lot of work to do. So why put it on Greenlight? Well this process can take quite some time assuming it reaches the top 100 so with a bit of luck by the time the game is ready it will have passed […]

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Making the game fit the interface

Yeah it’s not supposed to be like that. The interface should be built to fit the game but after countless attempts to create something clean and easy to understand I gave up. Strategy games often have a ton of data to display on the screen and some of it is even hidden in some menu […]

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My next game – The Stars Remember, human extinction simulation

And it’s official my current project is a space turn-based strategy game called The Stars Remember! There are so many 4x space games currently but wait! This is not a 4x. It is a survival game. The Human Race is about to be exterminated and there’s no time to mine resources, research new tech or […]

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My journey from working on MMOs to releasing a match-3 game

Yeah I know. *yucchh* match-3 games … I believe in some countries people must exile themselves after building such game. Don’t get me wrong. I wasn’t a fan of match-3 games either. I never understood why so many people got excited about sliding gems around just for the sake of sliding some more gems around. I’m not […]

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Bret Airborne beta update – Mac version now available

The Mac version of Bret Airborne (still in beta) is now available! I supposed that I should specify Mac OS X. Anyway the best way to make sure the game works on your Mac is to try the demo: Download the demo on: http://www.machine22.com/bretairborne/ Have a PC and a Mac? Well I have good news […]

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