Posts tagged indie games

Making the game fit the interface

Yeah it’s not supposed to be like that. The interface should be built to fit the game but after countless attempts to create something clean and easy to understand I gave up. Strategy games often have a ton of data to display on the screen and some of it is even hidden in some menu […]

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My next game – The Stars Remember, human extinction simulation

And it’s official my current project is a space turn-based strategy game called The Stars Remember! There are so many 4x space games currently but wait! This is not a 4x. It is a survival game. The Human Race is about to be exterminated and there’s no time to mine resources, research new tech or […]

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My journey from working on MMOs to releasing a match-3 game

Yeah I know. *yucchh* match-3 games … I believe in some countries people must exile themselves after building such game. Don’t get me wrong. I wasn’t a fan of match-3 games either. I never understood why so many people got excited about sliding gems around just for the sake of sliding some more gems around. I’m not […]

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Bret Airborne beta update – Mac version now available

The Mac version of Bret Airborne (still in beta) is now available! I supposed that I should specify Mac OS X. Anyway the best way to make sure the game works on your Mac is to try the demo: Download the demo on: http://www.machine22.com/bretairborne/ Have a PC and a Mac? Well I have good news […]

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Bret Airborne update – Complete campaign … well sort of

Get your alpha copy to see the new update or try the demo on http://www.machine22.com/bretairborne/ The campaign is “complete” in the sense that you can now reach the end but there’s still tweaks, fixes and stuff like that to do but it’s actually possible to complete the campaign! Update notes Campaign Campaign can now be played […]

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