Posts tagged indie games
Indie game: Steambirds, my random thoughts
Jul 17th
You don’t know what is Steambirds? Go play now.
I’m not going further until you have played a bit …
…
…
Seriously …
Ok I guess that now you have played a bit now. Here are my random thoughts about it. For some reason I found this oldish post on Gamasutra which I’m sure I’ve seen before but I [...]
Two wonderful weeks of full-time indie game development
Jul 14th
Let’s get done with the boring part first. Boring but important.
Working at home on your own when you don’t have hard deadlines to reach is not for everyone. It’s so much easier to decide to go swim for 10-15-20 minutes in the pool when it’s 30 in your basement. When your incomes are a direct [...]
The value of money
Jul 4th
If you can’t sell a game every 52 minutes, you will need a day job, basically.
That quote is from Cliffski. That guy make games and make a living out of them. Don’t get me wrong. I fully know the value of money but that quote still struck imagination.
So I know the value of money? Yep! [...]
Short indie game post: Dogfighter
Jun 18th
My Cyborg EVO was gathering dust for way too long so when I heard about Dogfighter I just couldn’t resist. Ever since I finally stopped played X-wing VS Tie Fighter many years ago I’ve been looking for something to replace it. The space expansion in SWG was kinda nice (the reason I bought the Cyborg [...]
A look at Kingdom of Loathing’s success
May 17th
Call it envy, call it admiration, call it inspiration it’s a bit of all of this. Here’s a game that I have never seen labeled as indie even though you cannot get more indie than this. Since 2003 Zack Johnson has built a small successful empire that should part of models for all indie developers. [...]
Who is the owner of the indie game label?!
Mar 3rd
I’d like to know because I’d like to pay my membership for this year. Seems there is a difference between considering yourself an indie game developer and others considering you as one.
This post from Mike made me smile as I can relate to what he’s saying there.
I always struggle on to who contact to promote [...]
The anxiety of the first hours
Jan 14th
If you released a game and are a bit like me the first few hours after release you are in “panic mode”. “Oh I should have done that”, “What if people don’t like it”, “This is the end of the world!!!!”.
Hopefully you’re not like me and are able to take it easy. So consider that [...]
Steal a crayon
Jan 8th
Kloonigames is inviting everyone to steal their game Crayon Physics Deluxe!
Well, ok they didn’t use those words but technically it’s not far from truth. Now don’t get me wrong, I think it’s a good idea. Others have done it and just the press coverage it offers is good enough to justify doing it.
In fact you’re [...]