Me on the web
Blogroll
- Psychochild
- Zen of Design
- Raph Koster's website
- Broken Toys
- Lost Garden
- Indie Games the weblog
- Play This Thing!
- Jay is Games
- Rock, Paper, Shotgun
- Elder Game
- GameProducer.Net
- T=Machine
- TIGSource
- The Bottom Feeder
- Make It Big In Games
- Kill Ten Rats
- Kotaku
- Adventures of an Indie Developer
- The Internet Crashed
- Blimp Wars (3)
- Bret Airborne (11)
- Free game graphics (3)
- Game design (5)
- Game development (37)
- Game industry (2)
- Game marketing (15)
- Indie Game Dev (48)
- indie games (9)
- Me the gamer (8)
- Me the programmer (9)
- My Games (44)
- Other games (7)
- Randomish me (54)
- Social games (1)
- Spacewars (5)
- Star Corsairs (18)
- Tales of Another Galaxy (1)
- Uncategorized (9)
- Weak reason to talk about games (4)
advice is cheap angry dudez AS3 blame the Interweb Blimp Wars blogging therapy critics are always right you know ... crowd funding demo Doc Run Doc! Dungeon of Loot Ereptoria Flash games From indies to indies gameQuery Golemizer Guess the word indie games indie life Interspace interview jQuery Kongregate Look at me I'm giving advice Ludum Dare marketing Mass Effect match 3 rpg Me Me the gamer money motivation movies No church war here nonsense of fun Prototype Psychoavatar Games Run Doc Run! salesmen are evil Spacewars Star Corsairs Starcraft 2 stop with your magical recipes The Fae's Wyrd Top 10 list- May 2013 (1)
- April 2013 (4)
- March 2013 (3)
- February 2013 (6)
- January 2013 (3)
- December 2012 (1)
- November 2012 (3)
- September 2012 (1)
- August 2012 (2)
- July 2012 (4)
- June 2012 (6)
- May 2012 (6)
- April 2012 (2)
- March 2012 (2)
- February 2012 (4)
- January 2012 (5)
- December 2011 (6)
- November 2011 (5)
- October 2011 (5)
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- December 2010 (8)
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- April 2010 (11)
- March 2010 (18)
- February 2010 (12)
- January 2010 (12)
- After almost 4 years Golemizer will shut down for good on June 8th (25)
- Golemizer v2.0 ... What I would do differently (24)
- Dungeon of Loot released! (16)
- Thanks for ruining my day Social Gold (16)
- The hardest thing is to let go (15)
- Golemizer: lessons learned, state of mind and the future (13)
- I'm a sad gamer - It's all guns, armors, graphics and no story (13)
- Don't quit your day job? Here's why I haven't... (13)
- Game development: Don't try to learn too much (13)
- An update on what's happening with Golemizer (13)
- Xer0bot: -- Regarding the previous post of mine. In no way should this effect the time you spend...
- Xer0bot: Advertise more! obviously, Im curious as to why you don't bring back a great game,...
- Robert Schultz: Hello First, let me just say congratulations on finishing the game and launching it! Also,...
- Albert1: Back in the day I considered very important a good review by good old Game Tunnel. However, these...
- Albert1: The first 30 pages of "Fun with a pencil" are dedicated to a cartonish style because it's quite...
- Over00: "player firing facing the bottom of the screen while his legs are moving toward the top" Well...
- Albert1: Oh, on the animated part - I had troubles with my browser so I've not been able to see the...
- Albert1: Top-view character: not bad - it's not shown, however, what I consider to be the discriminant of...
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