Posts tagged marketing

You already know how to promote your indie games

And if you don’t then let me introduce you to a nice little tool from an obscure startup called Google … By now to pretend to post a useful article about “how to promote indie games” (here’s the latest one) you really need to add some factual data to your post as everything has been […]

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The Greenlight test for Human Extinction Simulator

Here it is! So is the game ready? No I still have a lot of work to do. So why put it on Greenlight? Well this process can take quite some time assuming it reaches the top 100 so with a bit of luck by the time the game is ready it will have passed […]

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Bret Airborne, 1 month later – Stats and thoughts

I won’t call this a postmortem as really I feel it’s a bit too early to use this word. Let’s say that it’s just a picture I’m taking a bit more than a month after the release of Bret Airborne. I’m not even sure I’ll one say write a proper “postmortem” with the typical “what […]

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How important is the gaming press for indies really?

Before you read that I suggest you take a look at this post from Ryan Henson Creighton about the marketing push for Spellirium. I always find it fascinating when indies share some stats as it helps a bit to paint a more accurate picture of what it really means to be indie. So you’re back? […]

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Looking for the graphic artist in me – Next game planning

I spent the whole day working on some stuff to see how far I am from my next game on the graphics level. I won’t waste your time and show you what I got right away. If you’d be kind enough to let me know what you think that’d be appreciated. Top-view character The first […]

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