Posts tagged money

Analyzing game development cost

Stats are fascinating. Specially when they’re coming from indie devs. Robotality, the studio who released the game Halfway, recently published their stats after one year here: http://robotality.com/blog/one-year-of-halfway/ The first thing that struck me when reading these stats is that after six months I made a higher net revenue than them which really don’t make any sense […]

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A disappointing Summer sale

I already knew it wasn’t going to be great but I was still hoping my first Summer sale would still do better than my two previous experiences with weeklong deals. Human Extinction Simulator was 33% off and Bret Airborne 50% off and I made about 2/3 of what I made during the weeklong deals I […]

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Indie devs and stores

As you may know, Desura is getting some heat currently for not paying devs on time. It’s apparently a temporary issue related to the fact that the CEO is currently hospitalized. I sure wish him to get better and sympathize with him in this tough situation. What I’m having a bit more difficulty to deal with […]

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The results of a weeklong deal on Steam

Human Extinction Simulator was released on January 21st and isn’t exactly a bestseller on Steam. Reviews are good but scarce and like many other indie games most people simply don’t know it exists. Awareness is the most difficult challenge indie devs have to face but even when your game is not hugely popular Steam can […]

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The price of cheap

I like cheap stuff. I seem to never have enough money to have my conscience clear of buying luxury things. Not expensive things, just things I don’t really need but can still brighten my day. I’m a Netflix subscriber. Tonight, my wife fell asleep early so I decide to watch a movie. My first pick was […]

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