Posts tagged motivation

35 and not quite where I’d want to be

This weekend I turned 35 … and no I’m not quite where I wish I’d be if I’m honest. For some reason, I thought that by the time I’d turned 35 I’d be self-employed, working on games full-time. Not rich but making enough money to not have to do anything else. Because I’ve released so […]

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Art and passion VS business and profits … Why not both!

The word “indie” evokes plenty of different things to different people but more specifically to many game devs it means something like “a creative/artistic process/passion as an end in itself”. Making money with their games is not an objective but maybe just a bonus or maybe it’s some kind of objective but they are still […]

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Indie nail biting stuff – Sending first beta preview to the press

Well for some I’m guessing it’s a walk in the park but for me it’s terrifying. Exciting sure but still terrifying.¬†When the best you have done so far is making a bit over $1k with a match-3 game you are filled with doubts even for a project you highly believe in. This week was my […]

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Indie dev fatigue

I have no idea if it’s common but I find the part where your game is feature complete but still not ready for release is the most “difficult” time to be motivated. That and add busy days at work + summer. It’s frustrating as I can see the game, it’s all there but I also […]

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Part-time indie Monday blues

Monday blues isn’t specific to part-time indies that’s no secret. Maybe you don’t like your job, maybe you had a wild weekend or maybe it’s just Garfield messing with your head. I can however only talk about what I know so here’s how Monday blues feel to me as a part-time indie. Already one foot […]

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