Posts tagged Star Corsairs

My 2011 indie experience in review

I fixed the big mess of my server just in time to get into 2012 and to write this post. Here’s a look at what I went through as an indie in 2011.
Month by month
January, February: The birth of Star Corsairs
During the holidays I started to work on what would become Star Corsairs: Commander, Star [...]

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Star Corsairs and Golemizer back online

After a really bad MySQL crash most of my stuff (including this blog) went down for several days. Everything crashed just before I had to leave town so this is why everything has been down for so long.
The good news
Everything is back online. The data of Star Corsairs is back to what it was when [...]

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What an indie MMO dev should be careful about SWTOR

This is my answer to Beau Hindman article named What F2P and indie games can learn from SWTOR. To be fair to Beau maybe I shouldn’t call myself an indie MMO developer. Maybe I should say I’m some kind of Rambo MMO developer. He’s doing a great job to talk about indie and lesser know [...]

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Try Star Corsairs without creating an account

The new tutorial allowing you to try Star Corsairs without creating an account is now live!

Having some form of guest gameplay wasn’t quite easy to add but might be required for the time Star Corsairs will be released on Flash portals. It’s not much an issue for portals like Kongregate who have their own built-in [...]

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It’s all between the ears

I’ve been struggling recently to deal with my new/old situation. I didn’t have much choice to make this decision but making the decision and accepting it ain’t quite the same. Not yet at least. After some honest and direct discussions with my wife I might be starting to see the hint of a way to get [...]

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A look on Star Corsairs launch – Part 2

It seems that some people misread a bit what I was saying in part 1. Let’s say it’s my fault and failed to properly express myself so here are some clarifications.
Going back to a day job is a matter of bank account
Not because I think the situation is hopeless. Yes I took the decision 2 [...]

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A look on Star Corsairs launch – No more a full-time indie

Well to start with I went full-time indie because I lost my job in June and decided to use this opportunity to develop a new game. Was I really thinking that I could in just 5 months complete a new game and make a living out of it? I would lie if I’d say yes [...]

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MMO bootstrapping – Low population issue

So what challenges offers an MMO with a low population? Here we go.
Feedback, communication, flooding
To make sure the game is on rails I try to be present as much as I can to players. It means frequent forums posting, jumping in-game to have a chat and answering bug reports (which most of them are questions [...]

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So who should I contact next?

So you will find below a list of websites/people I contacted about Star Corsairs. Mails sent contained links to screenshots, trailer, media kit, press release, etc.
I’m sure my list is far from complete but that’s the list I got so far. I basically went through websites that mentioned Golemizer before, websites that covered other indie [...]

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Official release of MMO game Star Corsairs!

Today is the day! I’m quite excited to finally invite everyone to check this new MMO of mine here: www.starcorsairs.com
I’d like to thank everyone who supported me in this project and specially the first players who helped me to improve Star Corsairs to make it to this day.
But this is only the beginning! Of course [...]

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