The good and bad of the new recently updated section on Steam

For some reason I didn’t noticed the big change to the “recently updated” section on Steam with the latest discovery update. It fixed a problem while taking away from devs an interesting tool to increase exposure of games. Better communication with players When the DLC The Three of Us for March of the Living was […]

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Will the Steam Discovery Update 2.0 be good for you?

Just by quickly checking the top section “Featured & Recommended” I discovered 3 interesting games and not new ones. One was released back in March and another one in 2014. I doubt I would have ever heard about these otherwise since they seem to fall in the same category as March of the Living (doing […]

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How indie devs pick their next project – Announcing The Humanity Hypothesis

The Humanity Hypothesis is my next game to be released in 2017 and before going further I suggest you start following the blog of Brian ‘Psychochild’ Green which is my partner in this project: http://psychochild.org/ He’ll have a lot to say about this project and might challenge what you probably assume from seeing the teaser we released. […]

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Steam Dev Days – I didn’t miss much but still wish I would have gone

I’d love to go at Steam Dev Days one day but not for the talks or the foolish hope that it would help me to generate more sales. I’d be meeting fellow devs I’ve been chatting with for some years and it’d might be a good way to meet new people who maybe might help […]

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First anniversary of being a full-time indie game dev

A year ago I was losing my day job and didn’t know what would be next for me. I’ve been fortunate enough to have another indie dev to bet on me and because of this I can now say that I’ve been a full-time indie game dev for a year now! Saying no to Ubisoft […]

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